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The Little Minstrel - Character Design

Character Design project commissioned for a College final project.

For the project I had to make the Main Character of a possibly 2D - platform game based around a jurglar mouse saving a Kingdom set in the Spanish Middle Age only with her lute and elusive ways.
We had to explore different types of animals that could feel small not only for her to be the only One capable of entering and saving the captive kingdom, but for her to feel small on a prejudicial position.

I had a great time creating her but I wish I had more liberties on some aspects and I don't thing this Character will ever see the light of day, but that's just this job.

Final Character Design.

Final Character Design.

Early Character Exploration. We were looking for an animal that captured both the idea of music and adventure with a heavy use of shape language. The cat was quickly scratched out.

Early Character Exploration. We were looking for an animal that captured both the idea of music and adventure with a heavy use of shape language. The cat was quickly scratched out.

Shape Study and Turnaround. We kept some ideas from the bat-like design such as the big ears (to symbolize her love for music) and the triangular shapes to show her adventurous personality.

Shape Study and Turnaround. We kept some ideas from the bat-like design such as the big ears (to symbolize her love for music) and the triangular shapes to show her adventurous personality.

Outfit Exploration

Outfit Exploration

Character Expression Sheet

Character Expression Sheet

Color palette Exploration.

Color palette Exploration.

Final Character Design.

Final Character Design.

Main Weapon Variations and Music Spells

Main Weapon Variations and Music Spells